Kings and Queens of Runes - RPG
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A unique RPG, with many different and new ideas based off of more traditional roleplaying games, such as D&D. Start your own adventure in a world where each person has magical abilities and talents, and a strange written language known as Runes are found.
 
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Kings and Queens of Runes © The First Seer©opyrighted
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Current King/Queens
  • The North: None
  • The West: None
  • The East: None
  • North-East: None
  • South West: None
  • South East: None


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 Menelmacar

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Menelmacar
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Menelmacar


Posts : 14
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Join date : 2015-04-26

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PostSubject: Menelmacar   Menelmacar EmptySun Apr 26, 2015 11:00 pm

Name: Menelmacar

Age: Appears in early 20's
Gender: Male
Physical:Menelmacar Stands at about six foot tall, and weights in at about one hundred and fifty pounds, he is Lean and defined, but do not let that fool you for his strength, he likes to wear Leather or hide armor's mostly, as they do not restrict his movement so much colors he wears is usually blacks or red's, accepting of green colors as well as browns, has no scars or other distinctive markings, has blue eyes and medium length dark brown hair almost black, ears slightly pointed
Mental: A lawful neutral character acts as law, tradition, or a personal code directs her. Order and organization are paramount to her. She may believe in personal order and live by a code or standard, or she may believe in order for all and favor a strong, organized government.
Lawful neutral is the best alignment you can be because it means you are reliable and honorable without being a zealot.
Lawful neutral can be a dangerous alignment when it seeks to eliminate all freedom, choice, and diversity in society.


Those of this alignment view regulation as all-important, taking a middle ground betwixt evil and good. This is because the ultimate harmony of the world--and the whole universe--is considered by lawful neutral creatures to have its sole hope rest upon law and order. Evil or good are immaterial beside the determined purpose of bringing all to predictability and regulation. It is the view of this alignment that law and order give purpose and meaning to everything. Without regimentation and strict definition, there would be no purpose in the cosmos. Therefore, whether a law is good or evil is of no import as long as it brings order and meaning. 
Lawful neutral beings believe in a strong, well-ordered government, whether that government is a tyranny or benevolent democracy. The benefits of organization and regimentation outweigh any moral questions raised by their actions. Lawful neutral beings will uphold the law regardless of whether it is considered just or not. If the majority of the population disagrees with the practices of the government, then they must use legal means of getting those laws changed. Rebellion is a crime regardless of the purpose behind revolt. In their day-to-day affairs, lawful neutrals will adhere to the laws of the area they are in, and will also maintain their own sense of honor. 
They are respectful to both their leaders and their peers. Subordinates will be treated as is due their station within society. Written contracts and verbal agreements will be honored by these characters. They will not break their word or a contract unless there is a legal way to do so. Lawful neutral beings are concerned with the letter of the law, but rarely the spirit. These characters also respect the idea of station in life. They will act as they should, given their station.
The lawful neutral being normally sees law and order as of prime importance, with the well-being of the group put ahead of the individual on almost every occasion. Such persons see good and evil as immaterial and unimportant in the structuring of the universe into perfect order and harmony, in which lies society's only hope for survival. Whether a law is good or evil is of no import as long as it brings order and meaning. Thus, personal gratification of needs and desires is well and fine, as long as this doesn't interfere with the ultimate ordering of the cosmos; all other considerations are secondary. Life, to the lawful neutral being, has no meaning without order, and is thus expendable when faced with the choice between it and harmony. 
A lawful neutral character will keep his word if he gives it and will never lie. He may attack an unarmed foe if he feels it necessary. He will never harm an innocent. He may use torture to extract information, but never for pleasure. He will never kill for pleasure, only in self-defense or in the defense of others. A lawful neutral character may use poison as long as poison use is not illegal. He will help those in need only to advance the social order. He prefers to work with others. He responds well to higher authority, is trustful of organizations, and will always follow the law. He will never betray a family member, comrade, or friend. Lawful neutral characters respect the concepts of self-discipline and honor. 
Here are some possible adjectives describing lawful neutral characters: reliable, responsible, truthful, orderly, loyal, respectful of authority, regular, structured, rigid, neat, methodical, and precise.
Background:Menelmacar is the Son of Aragorn Son of Arathorn, and Lady Arwen Daughter of the Lord of Rivendell, Menelmacar growing up was a Prince, on both sides of his family, and was treated as such, but his Father was certain to teach him humbleness and at a young age sent him off to join the Duadain, in hopes that Menelmacar would recive the same lessons he did with the Duadain.

Year Passed, and Menelmacar Trained with the Duadain, learning their ways of Archery, and Dual Wielding swords, the swords is what he took more towards, And he would eventually become of age to leave the Duadain, and begin his own adventures, and in those he met friends of his father along the way, Eromer, Legolas, Gimli, And he learned much of his fathers past from them, the trials his father went to, to become the king he was to this day, and while traveling with Legolas and Gimli he heard tales of the Black Arrow, and Bard shooting Smaug out of the sky, and Menelmacar took mental notes of this, as well as the story of Gurthang, the battering ram that took down the gate of his home, Minas Tirith, such an Impressive Ram's head must be made of good metal, and with such Knowledge, Menelmacar set forth.

After an attempt to go after Smaug's remains failed he decided to travel the world to become stronger, and thus he hopped on a ship and headed out.

While on the ship it ran into a terrible storm and he ship wrecked in a land unknown to him, with nothing on him at this moment, other then his normal cloths

Category: Fighter
Class: Duelist

Starting Attributes:
-Strength:24
-Dexterity:20
-Health:24
-Memory:15
-Patience: 15
-Endurance:25
-Craft:17

Homeland: Midgern


Last edited by Menelmacar on Sun Apr 26, 2015 11:15 pm; edited 1 time in total
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The First Seer
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PostSubject: Re: Menelmacar   Menelmacar EmptySun Apr 26, 2015 11:12 pm

Approved, however, I apologize, but players must be human. So, if you could change your age to something to match that, that would be cool. Everything else looks fine to me though, nice work.
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