Kings and Queens of Runes - RPG
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A unique RPG, with many different and new ideas based off of more traditional roleplaying games, such as D&D. Start your own adventure in a world where each person has magical abilities and talents, and a strange written language known as Runes are found.
 
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Copyright
Kings and Queens of Runes © The First Seer©opyrighted
All things created on this site are the works of their respective owners, The First Seer, Raedahk Seer, Asmund Seer and all related topic and forum creators. The ideas of this game are entirely unique and original. Information and content may not be taken from forum descriptions, category descriptions, topics, posts, or game ideas without the creator's permission in any way, shape or form. Anyone who copies the site's content without said creators permission will be tracked down and punished.
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A special thanks to Forumotion, for hosting the site and allowing it to be completely free, and to the NRPG for the inspiration behind creating this site.
Current King/Queens
  • The North: None
  • The West: None
  • The East: None
  • North-East: None
  • South West: None
  • South East: None


Latest topics
» Site is not dead
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» Cell 3
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» Attribute Blade
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» Delaine
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» Cell 1
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» Saving the Site (Adventure)
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» Cell 2
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» Mouse Form
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» Jorgan
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» Long Sword
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» Flanged Mace
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» Dark Full Plate
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» Blackguard
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» REVAMP
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» Tree Top Scenes (Open to all)
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» Rules Overview
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» Characters
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» Classes, Skills, and Spells
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» Non-Character Creation
Spirited Escape Emptyby The First Seer Thu Jul 16, 2015 7:36 pm

» Attributes
Spirited Escape Emptyby The First Seer Thu Jul 16, 2015 7:33 pm


 

 Spirited Escape

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Psyre Dragnil
Moderator
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Psyre Dragnil


Posts : 168
Glory : 11
Join date : 2015-01-17

Spirited Escape Empty
PostSubject: Spirited Escape   Spirited Escape EmptyTue Jan 20, 2015 11:05 pm

Name: Spirited Escape
Skill or Spell: Spell

Category: Scholar
Class: N/A
Type: Harmonious

Effect: The caster sacrifices part of his/her life force in order to prolong the existence of the rest. When one casts this spell, one takes 100 points of damage. As a result, one's base sprint speed increases to 45 ft/s for the next 90 seconds, allowing for hasty retreats from battle. For the intents and purposes of dodging ranged weapons, the caster's dexterity is treated as 250 or his/her actual dexterity (the higher of the two). The caster may choose to sacrifice more life for more speed and dexterity. For every additional 10 points of damage, the speed increases by 1ft/s and the dex increases by 10.

Action Cost: 40
Memory Slots: 4
Patience Required: 60
Word Count to Learn: 1500


Last edited by Psyre Dragnil on Wed Jan 21, 2015 2:07 pm; edited 1 time in total
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The First Seer
Founder
Founder
The First Seer


Posts : 667
Glory : 12
Join date : 2015-01-03
Age : 27

Spirited Escape Empty
PostSubject: Re: Spirited Escape   Spirited Escape EmptyWed Jan 21, 2015 11:17 am

I like the way the damage scales to feet per second, but the base amount of health sacrificed seems a bit much to boost your move speed by 45 feet per second. So, either drop the base move speed or raise the damage dealt.
Aside from that, I really like the idea of this spell.
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Psyre Dragnil
Moderator
Moderator
Psyre Dragnil


Posts : 168
Glory : 11
Join date : 2015-01-17

Spirited Escape Empty
PostSubject: Re: Spirited Escape   Spirited Escape EmptyWed Jan 21, 2015 2:07 pm

Edited accordingly.
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The First Seer
Founder
Founder
The First Seer


Posts : 667
Glory : 12
Join date : 2015-01-03
Age : 27

Spirited Escape Empty
PostSubject: Re: Spirited Escape   Spirited Escape EmptyWed Jan 21, 2015 2:36 pm

Approved; one more needed.
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Raedahk Seer
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Administrator
Raedahk Seer


Posts : 75
Glory : 5
Join date : 2015-01-04
Age : 25
Location : Wherever I choose to wonder, over dunes, far over yonder

Spirited Escape Empty
PostSubject: Re: Spirited Escape   Spirited Escape EmptyWed Jan 21, 2015 8:19 pm

Approved.
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